
Pavel Kais
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Posted - 2008.04.18 17:26:00 -
[1]
I am new to Eve as of about a week ago, though I tried it once before a year or so prior. I came here looking for change from WoW, a game that is at its apex, after cancelling my subscription. There is nowhere for WoW to go but down unless Blizzard presents a drastically new aspect to the game.
That being said, I am a PvE'er, a solo player (for the most part), and an occasional PvP'er, and I'm bored. Like the originator of this thread, Arain, I returned to Eve thinking there may be some great changes. And there have been some. But one aspect of the game that is incredibly weak; weaker than most other MMO out there, is the PvE content. I can grind with the best of them, but the question that always sticks out in my mind is, "Why should I have to?" I log on to change skill training around a bit, but I have to push myself hard to run more missions. How many times can I jump to pick up cigarettes for an agent before I start to wonder about how much time I'm wasting? Didn't I just do this for this very same agent? And the bugger doesn't even remember my name! And I'm 'exemplary' with him! Exemplary must have a different definiton in Eve. I guess my point is, there are a number of inconsistencies in the capsuleer/agent relationship(s) and there are far too few missions in general, the majority of which are not related to any grander storyline. What happens if I don't take out those rogue drones?
I have not experienced the high-end game content, but having played numerous MMO over many years, I don't think it's impossible to anticipate what will come. That is more of the same, but with slightly more difficult challenges at each step of the way. PvP will begin to take the forefront as I follow the path to 0.0 space, skills will take longer to train (as they should, but the result is that the reward of seeing a skill improve becomes increasingly infrequent), and belonging to a corporation will become a practical necessity in order to survive and take advantage of corporation-only aspects of the game.
To end on a more positive note, Eve has incredible potential to be the next generation MMO. I envision ambulation and all that could possibly entail, from boarding enemy stations to exploring the surface of a planet, first-person shooter style. I can see corporations building structures not only in space as they do now, but on the surface of a planet or moon. Hell, I can see players changing the political structure of the universe at some point. And you have to ask, if this isn't intended to be possible at some point, then why play at all?
But add some more missions first. Help me alleviate the feeling that all I'm doing is grinding again.
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